Natsume reaffirms their distinterest in modern Medarot games, including Medarot DUAL

16 08 2013

Just before E3 2013 North American publisher Natsume responded to a fan asking about Medarot 7’s localization potential. The fan got a response, “It doesn’t look like Medabots 7 is in the cards. Hopefully maybe the next one.” which dashed the fandom’s hope for a localization. However, the second part of the comment made some fans keep the faith, and hopes were raised again when Medarot DUAL was announced for 3DS a few weeks later. Unfortunately it appears Natsume were not aware of that pending announcement as the company has responded to a fan asking about Medarot Dual stating, “There are no plans to localize any current Medabots games.” Curiously, the company later added that the decision to not release Medarot 7 wasn’t their’s to make. We’ve asked the publisher to expand on what they meant, but as of this writing they did not respond. That could mean a few things, from someone else picking up the game, to Imagineer not being responsive towards foreign releases. So we reached out to the official Japanese Medarot Twitter account for a comment, but also saw no response.

As we said before, Project Rising Beetle will continue to campaign for western releases of Medarot games.


Actions

Information

4 responses

17 08 2013
Douglas Thompson Jr

Something tells me that trying to get a modern Medabot game is going to be like pulling teeth. Reminds me of trying to get a underpowered coal drag up a grade with AC traction locomotives.

6 12 2013
Natsume’s disinterest in recent Medarot games was not due to sales concerns | Project Rising Beetle

[…] happened earlier this year when the publisher we were primarily targeting stated that they had “no plans to localize any current Medabots games.” We pushed hard to get Natsume’s interest because they have a long history with the property. […]

9 09 2014
“No current Medabots [games] will be localized,” says Natsume | Project Rising Beetle

[…] and Rokusho. It should be a shoe-in for localization, right? Well, mirroring what we’ve heard before, Natsume has shut that […]

2 04 2015
Natsume Explains Why Recent Medarot Games Haven’t Been Localized; Confirms Virtual Console Plans | Project Rising Beetle

[…] has yet to materialize itself in the form of western video game releases. Natsume has stated on more than one occasion that was by no fault of their own. While their answers left room for speculation, they […]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




%d bloggers like this: